# Wordle Solver A hard-mode Wordle solving assistant. It narrows the candidate word list as you enter each guess and its result, and suggests the best next guesses using a letter-frequency heuristic. Includes a wager tracker for games played with per-letter betting rules. ## Install ### With pipx (recommended) [pipx](https://pipx.pypa.io) installs the `wordle` command globally in an isolated environment — no virtual environment to manage. ```bash pipx install . ``` To pick up code changes after editing the source: ```bash pipx reinstall wordle-solver ``` ### With pip (development) Requires Python 3.9+. ```bash python3 -m venv .venv source .venv/bin/activate pip install -e . ``` This installs the `wordle` command into the virtual environment's `bin/`. ### Options ``` wordle [--top N] [--position-weight F] [--presence-weight F] ``` | Flag | Default | Description | |---|---|---| | `--top N` | 10 | Number of suggestions to show after each guess | | `--position-weight F` | 1.0 | Weight on per-position letter frequency in the heuristic | | `--presence-weight F` | 1.0 | Weight on overall letter presence frequency in the heuristic | ## Usage ### Assisted mode (playing on an external Wordle board) After each guess you make on the Wordle site, enter the word and its color result as a single string of letter–digit pairs: ``` > c2r1a0n0e0 ``` Each digit encodes the tile color: | Digit | Meaning | |---|---| | `2` | Correct letter, correct spot (green / orange in colorblind mode) | | `1` | Correct letter, wrong spot (yellow / blue in colorblind mode) | | `0` | Letter not in the word (grey / black) | The solver prints how many candidates remain, lists them when 20 or fewer are left, and shows the top-ranked hard-mode-valid suggestions. ### Practice mode `/practice` picks a secret word and lets you play through a full game. Type your guess as a plain word — no digits needed, the solver scores it for you. Hard mode is enforced: green letters must stay in their position, and all revealed letters must appear in every subsequent guess. ## Commands | Command | Description | |---|---| | `help` | Print the help text | | `reset` | Clear the solver state for a new puzzle (keeps wager session total) | | `quit` | Exit | | `/practice` | Start a practice game: solver picks a secret word, scores your guesses | | `/round` | Start a new wager round: clears solver state and the round total, exits practice mode | | `/price` | Reset per-letter wager prices to the defaults ($1 correct / $2 present / $3 absent) | | `/price ` | Set custom per-letter prices, e.g. `/price 2 3 5` | | `/addword ` | Add a missing word to the answers list, removing it from the guesses-only list if it was there | ## Wager tracking The solver tracks a running dollar cost for each guess based on its tile results. Default prices: - Correct (green): **$1** - Present (yellow): **$2** - Absent (grey): **$3** After each guess the solver prints the cost of that guess, the round total, and the session total. Use `/price` to match whatever betting rules your game uses.